Tuesday, May 24, 2022

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New Copyright Lawsuit Targets Uploaders of 10-Minute Movie Edits
Andy Maxwell, 24 May 09:42 AM

Sad YouTubeWhen YouTube first got off the ground in 2005, most of its users would've been oblivious to how closely copyright law would govern their online activities moving forward.

Seventeen years later, with billions of internet users now both consumers and creators of content, people are becoming more educated. Terms such as DMCA, copyright strike and fair use are now regular features in YouTube content creator communities but that hasn't necessarily led to fewer infringements or happier rightsholders.

Media companies in Japan believe that the use of overwhelming force to send a deterrent message may go some way to solving these problems.

The Rise of 'Fast Movies' Receives a Crushing Response

Up until last summer, so-called 'Fast Movies' didn't seem like a key concern for the movie industry. These heavily edited copies of mainstream movies aim to summarize key plot lines via voice-over narration in about 10 minutes. While no replacement for the real thing, these edits accumulated millions of views and incurred the wrath of rightsholders, leading to the arrest of three people in Japan.

According to companies including Toho and Nikkatsu, these people infringed copyrights on a grand scale for monetary gain. After entering guilty pleas, last November all three received suspended prison sentences and were ordered to pay fines to the state. The deterrent messaging of that criminal case is now being underlined with a civil lawsuit.

13 Media Companies Want 'Fast Movies' Stamped Out

Last week, 13 member companies of the Content Overseas Distribution Association (CODA) and Japan Video Software Association (JVA) filed a civil lawsuit at the Tokyo District Court. It targets the same three individuals convicted in last year's criminal matter with the aim of recovering significant financial compensation for damages.

The plaintiffs – Asmik Ace, Kadokawa, Gaga, Shochiku, TBS Television, Toei, Toei Video, Toho, Nikkatsu, Nippon Television Network, Happinet Phantom Studio, Fuji Television, and WOWOW – claim infringement in 54 copyrighted works including 'I Am a Hero' and 'Shin Godzilla'. Additional facts underlying the lawsuit were established during the earlier trial.

The defendants admitted running multiple YouTube channels leading to their 'Fast Movies' being viewed around 10 million times. The 13 plaintiffs in the civil lawsuit say that as a result, they collectively incurred damages of two billion yen, around $15.7 million.

For the purposes of their civil damages lawsuit, the plaintiffs have settled on a partial claim of 'just' 500 million yen ($3.9 million) against the three defendants collectively.

Sending a Strong Deterrent Message

Clear indications of how seriously the anti-piracy groups and media companies are taking this action were on display after the lawsuit was filed last week. A press conference was held in Tokyo with a representative of CODA and three attorneys present to answer questions on the case. (Image credit: CODA)

coda press conference

Those present, including CODA director Takero Goto, highlighted that the three defendants committed criminal acts when they uploaded the movie edits and then profited from advertising revenue.

The civil action aims to underline those convictions with a strong message that rightsholders will not allow people to free-ride on creators' content without facing significant financial consequences.

The overall message is one of deterrence coupled with the reaffirmation of copyright law, Goto said.

From: TF, for the latest news on copyright battles, piracy and more.

Bungie Takes Another Shot at Cheat Seller AimJunkies in Court
Ernesto Van der Sar, 23 May 09:30 PM

aimjunkiesLast summer, Bungie filed a complaint at a federal court in Seattle, accusing AimJunkies.com of copyright and trademark infringement, among other things.

The same accusations were also made against Phoenix Digital Group, the alleged creators of the software.

The parties initially entered settlement negotiations but the process was derailed when the video game maker moved for a default judgment. In response, AimJunkies went on the defensive; and not without success.

AimJunkies argued that cheating isn't against the law. In addition, it refuted the copyright infringement allegations; these lacked any substance and were ungrounded because some of the referenced copyrights were registered well after the cheats were first made available.

Court Dismissed Bungie's Copyright Claims

A few weeks ago, U.S. District Court Judge Thomas Zilly largely sided with AimJunkies. The original complaint didn't provide sufficient evidence for a plausible claim that the 'Destiny 2 Hacks' infringed any copyrights.

This was a severe blow for Bungie but the court did offer the game maker the option to file a new complaint to address these shortcomings.

Bungie seized the opportunity to 'respawn' and filed an amended complaint at the U.S. District Court in Seattle late last week. This new complaint adds more details to the copyright infringement claims as well as the role of several key persons that are allegedly involved.

The game maker starts out by stressing the damage cheaters cause to the game experience, which eventually ruins the fun for legitimate players.

"Cheaters ruin the experience of playing Destiny 2. Not only do cheaters impair the enjoyment of gameplay by non-cheaters with whom they interact in-game; cheaters illegitimately obtain and thereby devalue the in-game rewards that non-cheaters obtain legitimately.

"It is vital to Bungie's and Destiny 2's success that Bungie keep cheaters out of the game," the complaint reads.

Reverse Engineered Code & Infringing Data Structures

In addition to listing AimJunkies.com as a defendant, Bungie also targets the associated company Phoenix Digital and its three managing members; David Schaefer, Jeffrey Conway, and Jordan Green. The final defendant is James May, who was allegedly involved in the development of the cheats.

These men were all allegedly involved in the development of the cheat software. In that process, they are believed to have reverse-engineered the copyrighted game content.

"In order to create that cheat software, and on information and belief, Mr. Schaefer, Mr. Conway, Mr. Green and Mr. May reverse engineered and copied the software code for Destiny 2," Bungie writes.

Among other things, Bungie claims that the cheat relies on copyrighted data structures that are specifically used for Destiny 2's rendering. This was supposedly used for the ESP feature, for example, which allows cheaters to see other players through solid walls.

"On information and belief, in order to provide this ESP feature, Defendants copied the Destiny 2 software code that corresponds to the data structures for player positioning [in] Destiny 2, and reverse engineered the software code for Destiny 2's rendering functions."

cheat example

The new complaint also claims that the defendants effectively created a derivative of some of the copyrighted Destiny 2 code and distributed that without permission to people who bought the cheats.

The new copyright claims are indeed more detailed than those alleged in the original complaint. Whether this will be enough for the court to allow the case to continue remains to be seen.

"Veiled Threat"

AimJunkies no longer offers the cheat on its website but Bungie wants to continue the case nonetheless. The game maker is worried that the cheats may be relisted at a later date, sold to a third party, or shared online for free.

The last option was previously mentioned by AimJunkies director Mr. Schaefer, who allegedly issued a veiled threat to Bungie's CEO over email.

"In the old days sites would put the source code on public forums for every 14yo to get and make a hack for your game. Most of the time when they do it [sic] they make it a free public cheat accessible to everyone," the email read.

"Imagine players having access to cheats for free? I don't think anyone wants to go back to those days. The net would be you would have more cheaters in your game then [sic] before the crusader came in. Is that what you're looking for in your game?"

Ukrainian Deal

Selling AimJunkies to a third party is a realistic option too. In the amended complaint Bungie references a TorrentFreak article where AimJunkies states that it was in the process on selling the company to a group of Ukrainian investors.

ukraine

This sale is still on, AimJunkies informed us over the weekend. Today, the company issued a press release together with the Ukrainian company Blome Entertainment (BME), confirming their intentions.

According to the press release, BME completed and signed definitive agreements with AimJunkies to acquire "Aimjunkies.com." The cheat seller will, however, continue to operate independently.

"In BME, we have found a purchasing partner that fully supports us and wants to accelerate our vision of distributing meaningful entertainment experiences that span generations, all while valuing the creative independence that is the heartbeat of Aimjunkies," Phoenix Digital CEO David Schaefer comments on the announcement

"Aimjunkies has distributed and continues to distribute some of the world's most beloved videogame cheats and, by aligning its values with people's desire to share gameplay cheat experiences in Eastern Europe, they bring together millions of people around the world," BME CEO Maxim Arshinov adds.

What the forthcoming acquisition means for the legal battle is not immediately clear, but we will keep a close eye on developments.

A copy of the amended complaint filed by Bungie against Phoenix Digital Group and several of its employees at the Seattle federal court is available here (pdf)

From: TF, for the latest news on copyright battles, piracy and more.

 
 
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