Thursday, January 6, 2022

TorrentFreak's Latest News

 

Call of Duty Cheat Maker 'EngineOwning' Sued By Activision Under The DMCA
Andy Maxwell, 06 Jan 09:17 AM

cod warzoneIn response to rampant cheating in Call of Duty, last October Activision announced RICHOCET Anti-Cheat, a supposedly robust system designed to stop cheaters in their tracks.

The system reportedly identified and banned 50K cheaters across Warzone and Vanguard during the first day but this didn't appear to solve the problem.

As recently as yesterday there were reports of players openly mocking the system so, in common with companies including Bungie (1,2,3), Activision has now resorted to legal action.

Lawsuit Filed in the United States

Filed in a California district court yesterday, the complaint targets EngineOwning UG, CMN Holdings S.A, six named individuals (Valentin Rick, Leonard Bugla, Leon Frisch, Ignacio Gayduchenko, Marc-Alexander Richts, Alexander Kleeman) and 50 'Doe' defendants.

"By this lawsuit, Activision seeks to put a stop to unlawful conduct by an organization that is distributing and selling for profit numerous malicious software products designed to enable members of the public to gain unfair competitive advantages (i.e., to cheat) in the COD Games. These ongoing activities damage Activision's games, its overall business, and the experience of the COD player community," the lawsuit begins.

The defendants allegedly develop and distribute (via the website at EngineOwning.to) a portfolio of cheats and hacks for popular online games, including those in the Call of Duty series. According to Activision, the defendants are also preparing new cheating software for Overwatch, which is published by its affiliate Blizzard Entertainment.

"The Cheating Software enables players to manipulate the COD Games to their personal advantage, such as by automatically aiming weapons, revealing the locations of opponents, and allowing the player to see information that is not normally available to players because it would give them an unfair advantage within the game," Activision adds.

Circumvention of Technical Protection Measures

The complaint states that to protect the COD games from cheating and exploitation, Activision develops and deploys anti-cheat technologies. Activision says it is not possible to play the COD games online without installing its cheat detection system and as a result, it has been able to ban "hundreds of thousands" of accounts in the past year.

However, in order for hacks and cheats to work, they must be able to prevent or avoid detection by the anti-cheat software. According to Activision, this means that the cheating software is comprised of or contains technologies that are primarily designed to circumvent technological measures that control access to its games.

"As a result of the foregoing, Defendants are offering to the public, providing, importing, or otherwise trafficking in technology that violates 17 U.S.C. § 1201(a)(2). Defendants' acts constituting DMCA violations have been and continue to be performed without the permission, authorization, or consent of Activision. Defendants have violated Section 1201 of the DMCA willfully and for private commercial gain," Activision notes.

Claim for Damages

Activision says that the defendants' conduct has unjustly enriched them and caused damage to its business. As a result, it is seeking the maximum statutory damages of $2,500 for each violation of the DMCA or, in the alternative, defendants' profits attributable to their violations. It's alleged that the defendants made "hundreds of thousands of dollars, or more," from their distribution and sale of the software.

Activision further alleges that the defendants intentionally interfere with contractual relationships between the gaming company and its customers. All COD players must assent to Activision's Terms of Use (TOU) and when they use the defendants' cheating software, that constitutes a breach of the agreement.

"[D]efendants are aware that the TOU prohibits players from using the Cheating Software and that players are at risk of being banned from the COD Games should they be caught using the Cheating Software. Nevertheless, Defendants intentionally encourage and induce users of the COD Games to purchase and use the Cheating Software, knowing that the use of these products by their customers is a breach of these customers' contracts with Activision," the complaint adds.

As a result of these actions, Activision says it has suffered damages including a loss of goodwill, diversion of resources to deal with the cheating software and loss of profit from the accounts Activision terminated for a violation of its TOU. The company also seeks damages for unfair competition.

"Defendants are guilty of oppression, fraud, or malice, and Activision, in addition to its actual damages, by reason thereof, is entitled to recover exemplary and punitive damages against Defendants," the company concludes, adding that it is also entitled to an injunction to restrain the defendants' activities.

The complaint can be found here (pdf)

From: TF, for the latest news on copyright battles, piracy and more.

"Popcorn Time" Shuts Down Due to a Lack of Use
Ernesto Van der Sar, 05 Jan 05:59 PM

rip popcornWhen the original Popcorn Time application launched eight years ago, we billed it as the "Netflix for Pirates."

The software offered a clean and easy-to-use interface to stream pirated movies and TV shows, all powered by BitTorrent.

Rivaling Hollywood and Netflix

In the years that followed Popcorn Time had to endure plenty of legal threats, mostly from Hollywood. The original developers were quick to throw in the towel but the open source code was widely copied with Popcorn-Time.to emerging as one of the leading forks.

During those early years, millions of people used the software. This was a major concern for Hollywood and Netflix began worrying too when Google searches for Popcorn Time began rivaling those for Netflix in some regions.

"Piracy continues to be one of our biggest competitors," Netflix CEO Reed Hastings commented in 2015, specifically mentioning Popcorn Time's growing popularity.

This triggered a wave of enforcement actions including a lawsuit in the US, targeting the alleged operator of Popcorn-Time.to (later .tw). That case was eventually dismissed after the movie companies realized that they had identified the wrong person. Ultimately the fork remained online.

Popcorn-Time.tw Shuts Down

Despite weathering several storms, the curtain finally fell for Popcorn-Time.tw this week but legal issues didn't play a role.

popcorn time trends rip

Speaking with TorrentFreak, the Popcorn Time team says that decreased interest from the pirating public drove it to take this drastic decision.

"It's time to say goodbye," the Popcorn Time team notes. "The world doesn't need Popcorn Time anymore."

This decreased popularity is in large part the result of competition from other pirate tools that rendered the software pretty much obsolete. Pirate streaming sites and dedicated streaming boxes have surged in popularity over the years, effectively taking over the "Netflix for Pirates" role.

Alternatives Take Over

The shift in preference also had a clear impact on Popcorn Time usage numbers. A few years ago millions of people regularly used the software but most of those people moved on to more convenient alternatives.

This evolution is also summarized by a Google Trends graph posted by Popcorn Time as part of its farewell message. Interest in the application continues to wane, and the days when it rivaled Netflix in some regions have long gone.

Popcorn Time's demise doesn't mean that Netflix has successfully beaten online piracy of course. Pirate streaming sites and devices remain a massive challenge, and Netflix content is still widely pirated on regular torrent sites as well.

Also, pirates who really insist on using Popcorn Time can probably still find a working fork somewhere. The official Popcorn Time repository on GitHub remains online, even though the associated PopcornTime.app domain has been offline for nearly a year.

From: TF, for the latest news on copyright battles, piracy and more.

Tarantino's NFT Auction Goes Ahead Despite Miramax Copyright Lawsuit
Ernesto Van der Sar, 05 Jan 01:07 PM

tarantino nftNon-fungible tokens, or NFTs, have been booming over the past year.

People are willing to pay millions of dollars in return for the rights to unique digital assets as well as any perks that come with them.

These NFTs are not without copyright issues. For example, some artists have found their works being sold as NFTs without their permission. There are also more complex copyright angles too, as Quentin Tarantino discovered a few weeks ago.

Miramax Sued Tarantino

The award-winning moviemaker was sued by Miramax after he announced the auction of several exclusive "Pulp Fiction" NFTs. While Tarantino wrote and directed the film, he assigned many of the exclusive rights to the movie studio.

Miramax, therefore, argues that it holds the rights to sell Pulp Fiction NFTs as the company also made clear in its complaint.

"[I]t could also mislead others into believing they have the rights to pursue similar deals or offerings, when in fact Miramax holds the rights needed to develop, market, and sell NFTs relating to its deep film library," the movie studio wrote.

Tarantino wholeheartedly disagreed. Responding in court, his lawyers pointed out that the director has always retained the right to publish portions of his original handwritten Pulp Fiction screenplay. As such, the lawsuit is characterized as "offensively meritless."

"Now a shell of its former self and flailing under a new ownership consortium, Miramax has decided to bite the hand that fed it for so many years by bringing this offensively meritless lawsuit," the complaint added.

NFT Auctions Go Ahead

NFTs didn't exist last century and it will be up to the court to decide whether Miramax's claims have any merit. However, today it becomes clear that Tarantino is not backing down. The planned NFT auctions will go ahead.

SCRT Labs, which is coordinating the auction, circulated a press release noting that the director will "strike back" at Miramax. The first NFT auction will go live on January 17, with six more following in the days after.

The NFTs that will go up for auction are linked to iconic Pulp Fiction scenes. They come with a personalized audio commentary from Tarantino, which reportedly offers a unique view into the creative process that led to the final product.

"Secret Network is proud to stand with Quentin," says Guy Zyskind, founder and CEO, SCRT Labs, commenting on the news.

"We are committed to working with talented artists across the globe, by providing them a better way to release their works directly to fans without relying on older distribution models, which favor conglomerates over creators."

Lawsuit Has An Impact on Several Levels

Needless to say, the legal battle is about much more than principles and copyright. The NFTs could potentially bring in millions of dollars, which may also be an incentive for all parties involved.

In that regard, the lawsuit could even be a blessing for Tarantino and his team. The mainstream media attention that comes with it can be seen as valuable PR. And indeed, the fact that we received an embargoed press release days in advance shows that the project isn't shying away from extra attention.

pulkp fiction

This doesn't mean that the lawsuit had no impact at all. On the contrary, when we look at the TarantinoNFTs.com website there are some subtle changes.

For example, early artwork featuring Samuel L. Jackson and John Travolta has been replaced with an image of Tarantino himself. The original image was labeled as copyright-infringing by Miramax so this change appears to be a direct response to this claim.

In addition, several tweets from the Tarantino NFT team with alleged copyright-infringing material were deleted as well. These tweets are also listed as infringing examples in the legal paperwork.

TorrentFreak hoped to hear more from Tarantino directly but, despite the early heads-up, we were informed that the movie director isn't available to comment on the matter. Similarly, SCRT Labs wasn't able to respond to our questions before publication.

From: TF, for the latest news on copyright battles, piracy and more.

 
 
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Wednesday, January 5, 2022

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DMCA-Circumventing Cheat Maker Uses DMCA to Take Down Cracked Copy
Andy Maxwell, 04 Jan 10:08 PM

genshin impactOver the past couple of years a number of high-profile lawsuits have been filed against individuals and groups who create cheating software for videogames.

Companies including Bungie, Riot Games, and Take-Two have all taken cheat makers to court for undermining their gaming environments and business models, claiming that these tools violate the anti-circumvention provisions of the DMCA.

Gator Cheats, for example, agreed to pay Riot and Bungie $2m to settle their case but despite the risks, many cheat makers and sellers have continued their work regardless, resulting in yet more lawsuits, most of which are filed in the US.

But what if you're a maker of cheating software and upset that someone is pirating your work? Turns out the DMCA can be quite effective in combating that threat too.

Cheat Maker Releases Genshin XYZ

UnKnoWnCheaTs.me is a discussion forum dedicated to hacking and cheating in multiplayer games. It claims to be the oldest such forum on the internet and stresses that it does not promote the illegal use of software.

Mid-December a new release appeared on the forum titled 'Genshin XYZ', a piece of software that works with open-world action role-playing game Genshin Impact. Despite a reported development and marketing budget in excess of $100m, Genshin Impact is free to play but is monetized via gacha game mechanics.

The wide feature range of Genshin XYZ appears designed to undermine that monetization since the tool allows players to cheat their way to progress instead. This is the type of behavior that has attracted copyright infringement lawsuits in the past but in this case, the makers of Genshin XYZ are using copyright law to prevent piracy of their product.

Cheat Maker Targets Software 'Cracker'

When the Genshin XYZ team made their latest release in December they announced that, unlike their previous releases, this cheating tool would come with a "special loader" that would help players to use the product. However, it appears that someone removed this element and released a 'cracked' version of the cheat tool on Github along with their own loader.

genshincheat

This clearly didn't go down well with the Genshin XYZ team who responded with a DMCA takedown notice claiming that the cracker was infringing on their intellectual property rights.

DMCA's Anti-Circumvention Provisions

"GenshinXYZ / GenshinPublic is our software being illegal cracked and distributed by the user in mention [sic]," a DMCA takedown notice filed at Github reads.

"The original software is a DLL which we publish inside a DLL loader programmed by us in C# with VMProtection. It should prevent third parties from redistributing and selling the DLL as their own."

Somewhat interestingly, the notice claims that the cracked version of the cheat tool breaches the anti-circumvention provisions of the DMCA.

"They have cracked the C# loader to get the DLL. Then they built the DLL into their own loader, which they now distribute as 'GenshinPublic'. The repository is an illegal crack and upload of our software and should be removed," the notice adds.

Github's Analysis Results in Takedown

That the creators of a cheat that almost certainly violates the anti-circumvention provisions of the DMCA attempted to have a copy taken down based on the same law is both novel and pretty ironic, to say the least. However, Github wasn't convinced that the crack 'pirate' committed any offenses in that respect.

"While GitHub did not find sufficient information to determine a valid anti-circumvention claim, we determined that this takedown notice contains other valid copyright claim(s)," its note reads.

As a result, Github honored the takedown request on broader copyright infringement grounds and disabled the repository, which probably satisfied the cheat makers.

Nevertheless, it's interesting to observe that people who seem happy to violate the DMCA on the one hand are also prepared to seek redress using the same law on the other.

From: TF, for the latest news on copyright battles, piracy and more.

Record Labels Still Want to Know if Piracy Trial Jurors Read TorrentFreak
Ernesto Van der Sar, 04 Jan 03:06 PM

The "repeat infringer" issue remains a hot topic in US courts and several ISPs have been sued over the years.

These Internet providers stand accused of not doing enough to stop copyright infringers on their networks, even after receiving multiple 'copyright infringement' notifications.

The most prominent outcome thus far is the guilty verdict against Cox from late 2019. Following a jury trial, the company was ordered to pay a billion dollars in damages to a group of major record labels.

Record Labels vs. Grande

Following the verdict, several of the labels shifted their focus to the next targets, including ISP Grande Communications. This case was initially scheduled to start in early 2020 but, due to time constraints, was postponed for a few months.

Soon after this initial delay, the coronavirus pandemic hit causing the trial to be postponed even further until 2022. After a wait of nearly two years, it is now expected to start in a few weeks and the final preparations are in full swing.

This week both parties submitted their 'voir dire' questions for potential trial jurors. The jury consists of members of the public, but the legal teams from both sides are allowed to ask questions during the selection process, to ensure that jurors are unbiased.

Jury Selection Questions

Most of these questions make sense. Grande doesn't want any former employees of the music companies or disgruntled subscribers in the jury. Similarly, the music companies prefer to keep people who have been sued by the RIAA off the bench.

However, the questions also touch on broader subjects. Two years ago we reported that the music companies were also interested in whether people read TorrentFreak and that hasn't changed. Among the 52 voir dire questions there is also one about TorrentFreak and Ars Technica.

"Have you ever read or visited Ars Technica or TorrentFreak?" it reads.

This question is similar to the one that was submitted two years ago. However, the potential jurors will now have to explain what type of material they read on the two news sites.

The document doesn't explain what the exact goal of this question is. TorrentFreak has a broad readership base with varying interests. These include rightsholders, legal experts, digital activists, and members of the public who like to follow piracy-related news.

EFF Supporter? VPN User?

TorrentFreak and Ars Technica are not the only outfits the labels are interested in. They also want to know if potential jury members have been contributing to or supporting the Electronic Frontier Foundation (EFF), or if they're familiar with the piracy tracking from Rightscorp.

questions

Interestingly, these questions could theoretically steer potential jurors in a certain direction. Even those who have never heard of TorrentFreak may be intrigued by the question and start reading it going forward. But that's probably not the goal here.

Reading through the questions we also see some other ones that stand out. For example, the music companies want to know if potential jurors have ever visited The Pirate Bay or used a VPN for anything other than work. This VPN question is new.

More New Questions

Other new questions cover seemingly unrelated topics about how people spend their free time and whether they regularly go to church.

"How do you like to spend your free time, if you have any?" one question reads, while another one asks if potential jurors "are regularly involved with [their] church or any other house of worship."

The music companies are not the only ones asking questions of course. Grande Communications has also prepared a list, hoping to signal bias or other disqualifying factors.

The ISP asks, for example, if the candidates are musicians or have ever worked at a record label. The company also asks whether they believe it's an ISP's responsibility to monitor and police online piracy.

"Does anyone here believe that it is the ISP's responsibility to monitor and police online copyright infringement?" Grande asks.

The jury selection for the upcoming trial is scheduled to take place on January 21st and the trial will start a few days later. In the coming weeks, both parties will work on their final preparations.

A copy of the record labels' proposed voir dire questions for potential jurors is available here (pdf) and Grande's version can be found here (pdf)

From: TF, for the latest news on copyright battles, piracy and more.

 
 
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Tuesday, January 4, 2022

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YouTube Rippers Oppose $82 Million 'Piracy' Damages Recommendation
Ernesto Van der Sar, 03 Jan 10:24 PM

dollarsLast October, the RIAA secured a major victory in its piracy lawsuit against YouTube-rippers FLVTO.biz and 2conv.com and their Russian operator Tofig Kurbanov.

A Virginia federal court issued a default judgment in favor of several prominent music companies after the defendant walked away from the lawsuit.

According to the order, there is a clear need to deter the behavior of Kurbanov who failed to hand over evidence including server logs. "A less drastic sanction is unlikely to salvage this case," the Judge wrote.

$82 million Damages Award?

Following this win, the RIAA asked for an injunction to stop the sites' worldwide stream-ripping activities. In addition, the music group demanded $82 million in damages. Both of these requests were taken up in a report and recommendation issued by Magistrate Judge Buchanan last month.

"Defendant's Websites caused the Plaintiffs to lose profits and streaming revenue because of the enormous internet traffic to and use of the Websites' stream-ripping functions," Judge Buchanan wrote.

The recommendation is yet to be accepted by the court but according to Kurbanov's legal team, this shouldn't happen. In an opposition brief filed late last week, they point out that the Judge made several errors.

The default judgment confirmed that the operator of the sites is liable. However, the defense believes that this doesn't automatically mean that the music companies are entitled to damages. They still have to prove that the songs were ripped through the sites in the United States.

No Evidence of Infringements

The music companies provided hundreds of pages of evidence and argued that 1,618 works were infringed. However, there is no evidence of any of these infringements actually taking place, the defense argues.

"The law on this point is exceedingly clear: regardless of the fact that the Court defaulted Mr. Kurbanov, Plaintiffs were required to prove the facts that would entitle them to recover the damages sought," Kurbanov's opposition brief reads.

"Plaintiffs provided the Court with no competent evidence from which the Court could conclude that any infringement took place at all in connection with the 1,618 works in suit, much less that such infringement took place within the boundaries of the United States."

Judge Buchanan stressed that the music companies were not required to provide this evidence because it can be presumed from the default judgment. However, Kurbanov's lawyer points to jurisprudence that contests this.

'Proposed Damages are Too High'

Even if the court agrees that statutory damages are appropriate in this case, the suggested amount of $50,000 per copyright infringement is too high, according to the defense.

The opposition brief points out that Mr. Kurbanov himself is not accused of downloading any songs. He simply built his site around the open-source software youtube-dl that is freely available to anyone on the Internet.

"It is Plaintiffs' contention that the youtube-dl software (which Mr. Kurbanov did not himself create) circumvents technological measures put in place by Youtube (and not by the Plaintiffs). It is far from clear, however, that youtube-dl 'circumvents' anything and, indeed, many experts have concluded that it does not."

This refers to a letter from the EFF which argued that youtube-dl does not circumvent technological measures. And since Mr. Kurbanov did not himself use the software to download any songs, his infringement should be considered "innocent," resulting in the lowest amount of statutory damages, $200 per work.

Meanwhile, the additional damages per DMCA violation should be scrapped entirely. These damages apply to the same works and the music companies cannot recover damages twice for the same "injury", the defense argues.

'No Worldwide Injunction'

Finally, the court should not accept the permanent injunction suggested by the Judge. That order would apply worldwide, which means that it would apply outside of the court's jurisdiction.

"In its current form, the proposed injunction exceeds this Court's jurisdictional powers and so, at a minimum, should only be adopted insofar as it enjoins Mr. Kurbanov and his Websites from providing certain services to visitors from the United States.

"And, indeed, given that Mr. Kurbanov voluntarily blocked access to the Websites from the United States, it is questionable as to whether any such injunction is necessary," the defense adds.

That last comment could have broader implications. The YouTube rippers did indeed block all traffic from the United States a few months ago. This means that an injunction that's limited to the U.S. would have no additional effect.

There is another complication. If the music companies are indeed required to deliver additional evidence to show that infringements take place in the U.S., they can no longer do so because U.S. traffic remains blocked.

We expect that the last word hasn't been said on this matter. Before the court reaches a final decision, the RIAA is likely to have its say as well.

A copy of Mr. Kurbanov's objections to Magistrate Judge Buchanan's report and recommendations is available here (pdf)

From: TF, for the latest news on copyright battles, piracy and more.

 
 
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