Tuesday, October 13, 2020

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YouTube Rippers Petition U.S. Supreme Court to Overturn 'Dangerous' Precedent
Ernesto Van der Sar, 13 Oct 08:57 PM

supreme courtYouTube rippers are seen as the largest piracy threat to the music industry, and record labels are doing their best to shut them down.

In 2017, YouTube-MP3, the world's largest ripping site at the time, shut down after being sued, and several others followed voluntarily.

A group of music companies hoped to achieve the same with FLVTO.biz and 2conv.com. The sites' Russian owner Tofig Kurbanov was taken to court in the United States in 2018, accused of facilitating mass copyright infringement.

Quick Dismissal and Appeal

The music companies were hoping for a quick win but they got the opposite. Kurbanov fought back and before the copyright issues were discussed, the complaint was already dismissed.

A Virginia federal court ruled that the music companies lacked personal jurisdiction as the sites were operated from abroad and didn't 'purposefully' target or interact with US users.

The music companies were not happy with the ruling and appealed the matter at the Fourth Circuit Court of Appeals, with success. The appeals court found that there are more than sufficient facts to conclude that Kurbanov purposefully conducted business in the US, specifically the state of Virginia.

Supreme Court Petition

The outcome of the appeal came as a disappointment to Kurbanov and his legal team. They are convinced that the district court had it right and pointed out several seemingly conflicting jurisdiction rulings in US courts.

To obtain more clarity, they decided to take the matter to the Supreme Court. This week, Kurbanov's lawyers officially submitted their petition which describes the problem at hand, as well as the questions they would like to see answered.

Specifically, Kurbanov asks the Supreme Court whether his due process rights are violated when he is subjected to the jurisdiction of a US Court, simply because his websites are frequently used there. Also, whether minor internet-based and internet-initiated transactions are sufficient to warrant jurisdiction.

Clashing Precedents

These jurisdiction questions are not new. There are several precedents from similar cases but many of these are contradictory. According to the petition, lower courts are deeply split on some core issues.

For example, rulings from the Fourth, Fifth, Eighth, and Ninth Circuits contradict the Seventh and Tenth Circuits on whether the use of "purely virtual" contacts are sufficient to warrant personal jurisdiction. That is particularly important for Internet-related cases such as this one.

Disagreement also exists on whether having a registered DMCA agent subjects a site operator to the jurisdiction of a US court, as the Fourth Circuit court concluded in this case.

"The Fourth Circuit held that it was jurisdictionally relevant that the Websites appointed a U.S. DMCA agent to receive infringement complaints. This decision conflicts with decisions from other circuits, other Fourth Circuit panels, and this Court, all of which have held the appointment of an agent for service of process is irrelevant," the petition reads.

Geo-Blocking

Another fiercely contended issue relates to geoblocking. The Fourth Circuit Court of Appeals found that because FLVTO.biz and 2conv.com failed to block US visitors and allowed advertisers to geo-target US citizens, jurisdiction is warranted.

This is a dangerous conclusion, the petition notes. Using the same logic, a US citizen could be subject to the jurisdiction of a Chinese court, if he or she fails to block Chinese visitors.

"If allowed to stand, it will subject website operators to personal jurisdiction in every location where their website is accessible, regardless of whether the defendant has expressly aimed his conduct at the forum or otherwise has the constitutionally required minimum contacts," the petition explains.

Because of the lack of clarity and disagreement in various courts, Kurbanov hopes that the Supreme Court will take on the matter. These questions come up in many cases and could have widespread consequences, so a detailed ruling would be welcome.

Clarity Is Needed

Evan Fray-Witzer, one of the attorneys representing Kurbanov, is hopeful that the petition will be granted. Not just for his client, but to resolve the present legal uncertainty for all website operators.

"If you operate a website that is popular, then you're subject to jurisdiction anywhere – and everywhere – that people access the website. And that's not a precedent that anyone should want to stand because if Kurbanov can be dragged into court here from Russia, then any U.S. citizen who creates a popular website can expect to be dragged into court anywhere in the world," Fray-Witzer says.

The attorney invites the music companies to join their request. While they are on the opposite side of the argument, they can benefit from more clarity as well.

"If the record companies are so certain that the Fourth Circuit got this question right, then they should be anxious for the Supreme Court to take up the case. We invite them to join our petition and ask the Supreme Court to weigh in on these crucial jurisdictional questions. But I'm not holding my breath that they'll do so."

A copy of the petition for writ of certiorari, submitted to the US Supreme Court, is available here (pdf).

From: TF, for the latest news on copyright battles, piracy and more.

Nintendo's Lawyers Nuke 'The Missing Link' Fangame With Copyright Complaint
Andy Maxwell, 13 Oct 11:08 AM

The Missing LinkWith a video game history dating back decades, Nintendo is perhaps the most well-known brand in the market.

Nintendo's characters including Mario and Zelda are much loved but despite the availability of many official titles, some fans feel that some deserve an update or have some gaps filled in their gaming universes.

One of these fans is modder Kaze Emanuar who, over the past several years and in conjunction with his team, has released a steady flow of unofficial Nintendo-based gaming titles, much to the delight of fans.

The Missing Link

During the summer, Emanuar and partners released The Missing Link, a fan-made title that utilized the engine from the now 20-year-old game The Legend of Zelda: Ocarina of Time, the first Zelda game with 3D graphics. The purpose of The Missing Link was to bridge the gap between the critically-acclaimed 1998 title and the 2000 release of Majora's Mask.

To play The Missing Link, players need a copy of The Legend of Zelda: Ocarina of Time in .n64, .z64 or .wad format (compatible with N64 and Wii) and the assistance of a trio of patches, after which the new game can be enjoyed utilizing the assets from the donor game.

The Missing Link

The title was well-received by the gaming press but given its nature and the increasingly litigious stance of Nintendo, it was only a question of when the gaming giant would send in its legal team to deal with the rogue code, not if.

The Missing Link Has Gone Missing

Since its inception, The Missing Link has been hosted on Github Pages but following a new complaint from a Nintendo of America-appointed attorney, it has now been resigned to history.

"The copyrighted works are the video games in Nintendo's The Legend of Zelda video game franchise, including without limitation the audio-visual works, story lines, characters, and imagery in The Legend of Zelda: Ocarina of Time (U.S. Copyright Reg. No. PA0000901848), The Legend of Zelda: Majora's Mask (U.S. Copyright Reg. No. PA0001940271), and others," the complaint filed with the Microsoft-owned platform reads.

"Nintendo has reviewed the reported material and does not believe it qualifies as a fair use of Nintendo's copyright-protected work."

The complaint goes on to demand the removal of the website at https://tml.z64.me/ and any related repositories, stating that the URL in question contains "an unauthorized derivative work" of Nintendo's The Legend of Zelda video game franchise "in violation of Nintendo's exclusive rights."

Gone But Not Forgotten

While Github responded to the complaint as expected by taking the project down, an archive copy still exists, as does the ROM patcher tool required to transform backup copies of Ocarina of Time into The Missing Link.

And, of course, the necessary .n64, .z64 or .wad files continue to be available from a number of ROM sites and archives (despite Nintendo doing whatever it can to close several down), meaning that The Missing Link will live on, if only underground.

This takedown by Nintendo will not have come as a surprise to Emanuar and his team. Considering the fate of earlier projects such as Super Mario 64 Online, Super Mario 64 on the PC and in a browser, a Donkey Kong remake, plus many others, having Nintendo on their tail was almost certainly a calculated occupational hazard.

And, while unpalatable to some, it is 'only' a DMCA takedown, not a lawsuit, which would be an entirely different matter for all involved.

From: TF, for the latest news on copyright battles, piracy and more.

 
 
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